

If that isn’t enough, in addition to adding F2 to career mode and standalone championship, Codemasters has promised to deliver the full 2019 F2 season later this year. The game has also included the ability to fully participate in F1 esport events and includes the ability to qualify, race and even view races that don’t involve you.

In F1 2019, users can race a full career mode both in F1 and F2, race historic cars and drivers, go online and race in full leagues, or simply race against other users in ranked or unranked challenges. Codemasters has been delivering the F1 experience to their fans now for a decade, and the pressure to deliver a fresh experience over the course of 10 years can be somewhat difficult, but thankfully Codemasters does just that to a large degree. One of the hardest things to accomplish for a developer is to deliver a licensed yearly sports title based on a real-life sanctioned series. Once you include all of the research and development goals, press requirements, track appearances and optional side challenges, the F1 2019 career mode remains as deep as they come in the genre, and will consume a large majority my time with the title. Of course, the one caveat to this system is that the more successful the team you sign with is, the loftier the goals and requirements are, so choose wisely. Once you actually accomplish the goal of stepping up from the F2, the game will give the option of which team you will sign with.
F1 2019 PC CAREER MODE SERIES
In F1 2019, you will start out in the F2 series and be asked to “prove” yourself against teammates and opponents striving for the exact same goal as you - to impress an F1 team enough that they are willing to give you one shot. The one prominent addition, of course, is that of the F2 series now being implemented into career mode. If you played F1 2018, then you will feel right at home with the newest iteration of F1’s career mode as not a lot has changed. Absorbing that information can be a bit overwhelming, but with such tight and responsive controls, nailing that S-curve, hitting the apex, or finding the perfect opportunity to pass is a bit easier. Once you hit the track in F1, you will be inundated with information that helps you understand how the car is setup, what your approach to a specific track should be, and what your opponents are accomplishing all around you.

Whether a controller or a wheel is your choice of peripheral, the organic attachment I feel between machine and road in F1 is unparalleled, and it helps users understand what is working and what is not. Rarely does a racing game give such instantaneous feedback on whether one’s approach to a specific track is correct or needs tweaking, but the F1 series consistently does just that. I feel like I say this with every new F1 entry from Codemasters, but the handling in-game is impeccable.

Yes, it has now been a full decade of delivering the F1 experience to the masses for Codemasters, and while they have really hit their stride over the last few years, I came in wondering if there was enough left to deliver a new and exciting experience on the current generation of consoles and PC.įor the last few years, Codemasters has delivered arguably one of the deepest racing experiences available to date, now we find out if 2019 continues that trend. Codemasters is back again with F1 2019, and this time a few months earlier than their previous efforts.
